in the end they have different memory addresses. although from my tests having the patches for both games enabled doesn't cause problems. It is advisable to have separate portable build for the jpn version. they are all gecko codes so they can be added easily it's a clean way to make the game boot properly and just skip the countdown. i added an extra patch for every game to skip the link check 60 sec screen for ppl that hate that. if anyone uses them they will notice the freezing/black screen at the beginning + no attract sound after the first loop. no more attract mode problems introduced by the test mode patch in gp2. if you get stuck on camera check simply go to test menu and disable it. unlike the test mode/seat patches this one boots the games properly. now there is no need to use any patches except these new ones + the ones that already come with the newest build. I have been working in the past couple of days to fix the slowdown issue introduced in the new trifoce builds for the mario kart games.
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